Font Update
Asteroids » Devlog
On the front end side, the major change was the font. I felt like the previous font was a bit too fuzzy and spent some time trying to figure out why that was the case. It turned out to be a combination of things (the font being used and a shading issue). I switched to a font with no outline and corrected the shading issue, so the displayed text now looks a lot crisper (see updated screenshots). Also, I started displaying the version number in the bottom left corner of the title screen.
On the backend side, I reduced some graphics state changing on the rendering side (this should translate to some better performance).
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Asteroids
Shooting game based on Atari's Asteroids
More posts
- Added D3D12 VersionMay 01, 2019
- Audio SupportJan 26, 2018
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